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 JK:JA LeagueMod Guide

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Number of posts : 947
Age : 73
Location : Canada
Registration date : 2009-05-06

JK:JA LeagueMod Guide Empty
PostSubject: JK:JA LeagueMod Guide   JK:JA LeagueMod Guide EmptySun May 17, 2009 2:27 pm

Please sticky this somewhere!

In order to connect to servers running LeagueMod, you need to install the mod!

Note: Black names work in LeagueMod. ^0

Installation

To do this make a folder called "league" in your gamedata folder. After that, visit www.leaguemod.com and download the files there. Place them all in the "league" folder you just created.

Client Commands


cg_m_showSpeed <0/1>
- Enables/disables the speed display in the top-right hand corner.

cg_drawTimer <0-2>
- 0 = Disable the timer.
1 = Enable the timer (as in BaseJKA).
2 = Enable the countdown timer (only works if a timelimit is set).

sfx_sabers <0/1>
- Enable/disable the new SFX saber effects.

cg_m_drawClock <0/1>
- Enable/disable clock display.

cg_m_drawTimerMsec <0/1>
- Enable/disable millisecond precision on the timer (requires cg_drawTimer
to be 1 or 2).

cg_m_utAnnouncer <0/1>
- Enable/disable UT announcer, regardless of server setting.

cg_m_newScoreboard <0/1>
- Enable/disable new scoreboard. This only works for the TFFA gametype. If
set to 1 in any other gametype, the original scoreboard will be
displayed.

General Commands

/followkiller
- Available only as a spectator. This commands will enable the follow
killer feature. When the player you are spectating is killed, the game
will automatically make you spectate the killer.

/help
- Displays the help text, listing the new server commands.

/plist
- Displays a list of all connected players on the server, along with their
NET settings (more information in New Additions section).

/stats
- Available only in TFFA gametype. Displays a table of all players'
statistics for the particular round.

/whospec
- Available only to players in-game. This displays a list of all players
currently spectating you.

Rcon Commands

/centersay <message>
- Displays the given message on everyone's screens.

/lockteam <team>
- Locks the specified team to prevent players from joining it. The
spectator 'team' cannot be locked. To prevent players from joining a
FFA game, lock the team 'free'.

/status2
- A replacement for the basejka /status command. This removes all color
from the players' names before displaying it in the console to prevent
problems with text being too dark against the background.

/unlockteam <team>
- Unlocks the specified team to allow players to join it.
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Kapkin
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Kapkin


Number of posts : 5121
Age : 35
Location : Québec, Canada
Registration date : 2008-09-22

JK:JA LeagueMod Guide Empty
PostSubject: Re: JK:JA LeagueMod Guide   JK:JA LeagueMod Guide EmptySun May 17, 2009 4:11 pm

i heard there was a command to made a member of one team leader in tffa (for pug by exemple. is it tru?

and gj for this post !
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Number of posts : 947
Age : 73
Location : Canada
Registration date : 2009-05-06

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PostSubject: Re: JK:JA LeagueMod Guide   JK:JA LeagueMod Guide EmptySun May 17, 2009 4:58 pm

jk2 yes
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Elm
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Elm


Number of posts : 5175
Age : 35
Location : Ontario, Canada
Registration date : 2008-09-22

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PostSubject: Re: JK:JA LeagueMod Guide   JK:JA LeagueMod Guide EmptySun May 17, 2009 5:45 pm

This is all in the Instructions in the zip file.
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Number of posts : 947
Age : 73
Location : Canada
Registration date : 2009-05-06

JK:JA LeagueMod Guide Empty
PostSubject: Re: JK:JA LeagueMod Guide   JK:JA LeagueMod Guide EmptySun May 17, 2009 9:55 pm

Mainly for the people who do not have it yet who might visit here.
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Tommø
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Tommø


Number of posts : 2016
Age : 32
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JK:JA LeagueMod Guide Empty
PostSubject: Re: JK:JA LeagueMod Guide   JK:JA LeagueMod Guide EmptyMon May 18, 2009 8:18 am

set out better here, gj kal.
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PostSubject: Re: JK:JA LeagueMod Guide   JK:JA LeagueMod Guide Empty

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